Beginning iPad Development for iPhone Developers: Mastering by Jack Nutting

By Jack Nutting

It really is in magazines and newspapers, it is on tv and radio, it is on buses and billboards and pretty well far and wide you glance. The iPad is the touchscreen pill from Apple, representing the following iteration of cellular computing. full of dozens of recent beneficial properties, the iOS 3.2 SDK permits you to construct refined, desktop-quality apps for this fascinating new platform. each iPhone and iPod contact app developer trying to take your next step and circulate into the iPad enviornment probably want to learn this e-book from disguise to hide. starting iPad improvement for iPhone builders: learning the iPad SDK has all of the solutions, and you will find them offered with an identical easy-to-follow kind and thorough insurance you could have come to count on from titles like starting iPhone three Development-everything an aspiring iPad developer must understand to create nice apps.

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If iPads are not sold where you live, you can easily purchase one from an online retailer that can ship it to your location. Running your app in the iPhone Simulator is great for general debugging, but as a Macbased software emulator, it’s not a true test of how your app will perform on an actual device. Beyond testing the many features that are not supported in the iPhone Simulator, running your app on an iPad will also reveal any issues that arise from the constraints of the device’s fixed memory and processing power.

BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. com URL in the UIWebView. Also, since we’ve instantiated the mywebView reference in memory, once our code is finished with it, we should properly release the reference in the dealloc event, freeing up that precious memory for other uses.

The iPhone Developer Program encompasses everything related to iOS, so even if you’re building only iPad apps, this is the program you want. Enrollment costs an annual $99 fee for individual developers or a small development team. Many newcomers balk at that admission price, but if you’re serious about developing iPad and iPhone apps for the lucrative App Store, this will prove to be the easiest $99 you’ve ever spent in your programming career. Beyond submitting apps to the App Store, membership also grants you the ability to create provisioning profiles for testing apps on an actual iPhone, iPod touch, and iPad device.

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